Monday, July 13, 2009

MOVED

Well, looking at our ratings, seems like you guys caught on pretty quickly! :)

This is the final message on this blog. We moved to wordpress please stick with us there and bookmark us!

XBL deal of the week: IKARUGA!



This week, you can get the excellent shooter game Ikaruga for only 400 instead of the usual 800, on XBoxLive!!

This is a must get I tell you, the game has multiplayer, beautiful HD 2D graphics, and is plain fun! Makes me think of the goold old days of Gradius...

Sunday, July 12, 2009

PS3 Slim is REAL!

According to Playstation Lifestyle, the PS3 Slim is REAL! Its identity was denied by Sony, but all the rumors were out there. And now it has been confirmed!

Expect it...next year? Who knows. All we hope is a price cut with its release. Seriously, we need a price cut. Kenji Matsubara, CEO of Koei Tecmo and Activision boss Bobby Kotick want one, and let's not forget the gamers!

Ubisoft: the next step?

As the 3rd independent publisher worldwide, the 1st independent publisher on the DS, the 3rd on the Playstation 3 and Xbox360, and the 4th on the Wii, Ubisoft is no small studio! What started as a small independent studio back in 1986 in France is now a multimillion selling company!

With game franchises like Rayman, Prince of Persia, FarCry, Assassin's Creed, Splinter Cell, Beyond Good and Evil, and Call of Juarez, and responsible for PC ports like Resident Evil 4, they define generations of gamers. They also represent an evolution when we take a look at their games. They have always invested in new technologies as soon as they came out, not waiting one bit to move to the next generation.

Not limited to video games, they moved to the film business with upcoming video games adaptation like Prince of Persia and Citizen Siege. Ubisoft acquired back in 2008 Hybride, a production studio specialized in special effects for cinema.

They also represent different cultures, with studios in France, but also Montreal (Canada), Australia, Romania, Singapore, India, Shanghai and more! At times where other game companies (for example: EA) are forced to cut down production budgets and jobs, with the worldwide economical recession, it's a miracle how they still stand.

With their upcoming critically acclaimed title Assassin's Creed 2, already on everyone's radar for the fall season, and very well received at E3 and accross the globe, what else could they possibly do? Surprise us of course. Ubisoft recently announced the opening of yet ANOTHER game studio, this time in Toronto, on July 6th 2009.

This studio "is expected to result in the creation of 800 net new jobs within the province over the next decade. The government of Ontario is investing CA$263 million over ten years in the company and Ubisoft’s net investment will be over half a billion CAD in the new studio, which will begin operations in late 2009." according to their press release. “Today’s announcement marks a strategic move for Ubisoft as we continue to expand our internal development force,” said Yves Guillemot, president and chief executive officer at Ubisoft.

The press release goes on saying that the new studio will work on Triple-A-games and will be involved with the cinematographic business.

Let us wish them luck with their expansion, and expect great things in the months to come!

Don't forget that we are moving to our new home!

Saturday, July 11, 2009

Tomb Raider is back...?



Check out this article from Playstation Lifestyle. Seems like they got details of a new Tomb Raider game, that may feature an open world environment...interesting...

Check it out!

Don't forget that we are moving!

[Review] BlazBlue : Calamity Trigger




BlazBlue: Calamity Trigger is the newest 2D fighting game from Arc System Works, creators of the Guilty Gear series, the developer is noted for creative character designs , fast- paced action and anime themes. BlazBlue has been heating up the arcades, now BlazBlue is released on the PS3 and Xbox 360.

Anime-style!
As I popped in the disc for Calamity Trigger, the anime themes were immediately sensed. The music, the art design of the backgrounds and characters all have the unique anime feel that fans of the Guilty Gear series will feel right at home with. The character design in BlazBlue should be applauded as every character looks, feels and plays differently from one another in comparison to other fighters with archetypes for characters with cookie cutter controls and fighting strategies. Jin Kisaragi freezes people with his close attacks while has projectiles and close attacks while Carl Clover uses a life size doll as his weapon creating for two characters on screen to use against your opponents. Needless to say, characters in BlazBlue are distinct and offer variant strategies that are needed for success in this break neck speed fighter.

Easily the highlight of BlazBlue is not the fighting system but the gorgeous 2D visuals. The game is easily the best looking 2D game I have ever seen as you need a HDMI cable and HDTV to truly enjoy the visuals supplied by Arc System Works. The backdrops differ from gorgeous 2D drawings to fully rendered 3D backgrounds. The colors are vivid, lush and jawdropping. The graphics are so stunning that during battles I get distracted by the lush backgrounds of each level.

BlazBlue has pretty standard fighting game modes ; story, arcade, versus, online, training, and an art gallery to view cut scenes. During story mode, the story of BlazBlue unfolds during still cutscenes / text / voice acting, all of which is quite HORRIBLE. In fact the story and story telling medium is easily the worst part of the entire game. The voice acting is horrible and the stills look as if they should be in a SNES game. Story mode should be avoided unless you want every trophy/achievement the story mode should be skipped at all cost.
Freeze!
The stand out feature for the actual gameplay is easily the drive feature. The drive feature is an integral tool in dealing the pain to your opponent. The drive feature from my experience is inteded to be used as a chain in between to combos to turn an ordinary 5 hit combo to a 10+ combo. For example , Jin Kisaragi drive is to freeze opponents as soon as they are hit, it can be chained with his throw or any special moves to unleash huge combos. The drive feature adds enormous depth to a game with unique characters in which strategies differ for each, so execution of the drive feature will be different for EVERY character, so practice with different characters.

The game is Guilty Gear for next gen consoles... which is not a bad thing. The music fuels the intense action, the anime based characters are unique and over the top while the visuals, anyone will enjoy. However, due to the complexity of the drive feature and non-recognizable characters, new comers will shy away from trying BlazBlue. It is clearly not a fighter one can pick up and easily master, it takes time to understand how to use just 1 character , let alone the other 11 characters. 2D Fighting game enthusiasts owe it to themselves to pick up this title to add to their collection. It is by no chance a Street Fighter 4 killer but it is a solid game if you liked the Guilty Gear series.


Don't forget that we are switching to our new blog!

EXCLUSIVE UNCHARTED 2 CUTSCENE (ice level)

Exclusive scene from gametrailers.com, depicting pars of Uncharted 2: Among thieves gameplay. The game made by Naughty Dog has already been praised for its groundbreaking snow effects!



The game will be out this Fall for the PS3.